Twin Wyrms
v1.3.0 Feature

Playable Characters

Their spells →

At The Threshold, four bitter rivals meet over the Scroll of Infinity — an uneasy truce that holds only until the descent begins. Choose one champion: each descends with their own familiars, a signature trait, two mastered spells bound for Gold tier, and a dragon-riddle weapon awaiting at the wyrm's lair.

Base champions

Merlin, The Scholarly Pyromancer

Merlin

The Scholarly Pyromancer

“The embers of Kar-Durim call. Watch and learn!”

Light Wisps orbit the hero

Scholar · trait

Earns an Ether Shard every 20% lore instead of every 25%.

Firebrand · riddle weapon

A blazing blade bestowed by the ancient wyrm. Unleashes homing fireballs upon approaching foes.

Evelyn, The Dark Empress of Havoc

Evelyn

The Dark Empress of Havoc

“The Spire yields to no committee. Step aside, fools.”

Shadow Imps orbit the hero

Shadowbond · trait

Starts with +1 extra Shadow Imp (max 4 total). The starting imp is additional and stays active even while Spiritward is up.

Rod of Frost · riddle weapon

An ancient glacial rod bestowed by the ancient wyrm. Unleashes homing iceshards upon approaching foes.

Extended champions

Tomby, Master of the Wilds

Tomby

Extended

Master of the Wilds

“Hey dol! Merry dol! Ring a dong dillo! Hop along, my hearties!”

Woodland Sprites orbit the hero

Hardy · trait

Starts with Silver hearts. Any effect that would drop hearts below Normal clamps to Normal instead.

Staff of Verdure · riddle weapon

A blooming branch of elder wood bestowed by the ancient wyrm. Unleashes crushing stalactites upon approaching foes.

Wanda, Weaver of Hexes

Wanda

Extended

Weaver of Hexes

“You have no idea what is coming. Step aside, or burn.”

Chaos Motes orbit the hero

Hexcraft · trait

Curses are halved in your favour; banes against enemies are doubled.

Calamity Brand · riddle weapon

A twisting wand of chaos sparks bestowed by the ancient wyrm. Unleashes binding void hexes upon approaching foes.